Skip to content
WARDOGS LAB
// Measured ballistics

Damage calculator

Pick the weapon, the ammunition and the target’s protection: damage to every body zone, shots and time to kill, and a comparison of every weapon.

AK74

Assault rifle · 5,45 mm · Medium class
Base damage
26.0
Rate (rounds/min)
665
game files
Shots (chest)
6
451 ms
Time of flight (50 m)
56 ms
890 m/s
Spread at 50 m
1.2 cm
Head: every round
Accuracy
0.825 MOA
ZoneDamageShotsTime to kill
Head N236.73180 ms
Chest N217.26451 ms
Torso N215.67541 ms
Pelvis23.45361 ms
Upper arm14.08632 ms
Thigh14.08632 ms

Simple mode: the 6 zones hit most. Switch to detailed for the neck, forearms, hands, lower torso, calves and feet.

Head : 36.7 · 3 shots3Neck : 45.8 · 3 shots3Chest : 17.2 · 6 shots6Torso : 15.6 · 7 shots7Lower torso : 14.8 · 7 shots7Pelvis : 23.4 · 5 shots5Upper arm : 14.0 · 8 shots8Forearm : 11.7 · 9 shots9Hand : 7.0 · 15 shots15Thigh : 14.0 · 8 shots8Calf : 11.7 · 9 shots9Foot : 7.0 · 15 shots15
Number = shots to kill1234568+ Solid outline: protected zone
// Range

Damage by distance (Chest)

06120 m250 m500 m750 m1000 m67891011121314
AK74Number = shots to kill, where it changes. Red line: chosen distance.
// Comparison

Every weapon

Same ammunition (FMJ, otherwise FMJ), protection and distance for every weapon, sorted by time to kill. Click a weapon to select it.

#WeaponCategoryDamageShotsTime to kill
1Sniper127.110 ms
2Marksman rifle51.52128 ms
3Assault rifle39.63170 ms
4Submachine gun20.85191 ms
5Machine gun38.13198 ms
6Marksman rifle47.23234 ms
7Pistol15.27287 ms
8Marksman rifle36.03288 ms
9Machine gun19.46339 ms
10Assault rifle18.56363 ms
11Submachine gun15.27381 ms
12Pistol27.04383 ms
13Assault rifle18.56385 ms
14Pistol43.73400 ms
15Submachine gun15.27411 ms
16Assault rifle18.56416 ms
17Assault rifle18.56422 ms
18Assault rifle18.56423 ms
19Submachine gun15.27431 ms
20Assault rifle17.26451 ms
21Assault rifle18.56452 ms
22Pistol15.27687 ms
23Pistol31.24849 ms
24Sniper65.321,154 ms
25Sniper65.321,250 ms
26Sniper71.321,333 ms
27Bow87.821,463 ms
28Sniper33.3411,250 ms
29Assault rifle18.56—

Model measured on the shooting range on 24/09/2026 (build CL-501228): 418 shots on dummies that display damage, 366 matched within 1 % (most to the hundredth). Base damage from the catalogue unless a measurement corrects it.

Assumptions: 100 health per player (not measured yet); damage falloff from the catalogue beyond the range distances; helmet and HP measured at level 2 only. Shotguns and launchers are not modelled.

Rates of fire and muzzle velocities: wardogtools.gg (read from the game files). Hands and feet: derived from the zone structure, not measured on the range.